ConstructionPointInput.setByThreePlanes Method

Parent Object: ConstructionPointInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionPointInput.h>

Description

This input method is for creating a construction point at the intersection of the three planes or planar faces. This can result in a parametric or non-parametric construction point depending on whether the parent component is parametric or is a direct edit component.

Syntax

"constructionPointInput_var" is a variable referencing a ConstructionPointInput object.

returnValue = constructionPointInput_var.setByThreePlanes(planeOne, planeTwo, planeThree)
"constructionPointInput_var" is a variable referencing a ConstructionPointInput object.

#include <Fusion/Construction/ConstructionPointInput.h>

returnValue = constructionPointInput_var->setByThreePlanes(planeOne, planeTwo, planeThree);
"constructionPointInput_var" is a variable referencing a ConstructionPointInput object.

returnValue = constructionPointInput_var.setByThreePlanes(planeOne, planeTwo, planeThree);

Return Value

Type Description
boolean Returns true if the creation of the ConstructionPointInput is successful.

Parameters

Name Type Description
planeOne Base The first plane or planar face to intersect
planeTwo Base The second plane or planar face to intersect
planeThree Base The third plane or planar face to intersect

Samples

Name Description
Construction Point API Sample

Demonstrates creating construction point by different ways.

Before running: No open document is required; the script creates a new design (or additional documents) as it runs.

Version

Introduced in version August 2014