CurvatureMapAnalysisInput.inputEntities Property

Parent Object: CurvatureMapAnalysisInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Fusion/CurvatureMapAnalysisInput.h>

Description

Gets and sets the entities to analyze. Valid entities are solid and surface BRepBody objects, T-Spline surface bodies, and mesh bodies.

Syntax

"curvatureMapAnalysisInput_var" is a variable referencing a CurvatureMapAnalysisInput object.
# Get the value of the property.
propertyValue = curvatureMapAnalysisInput_var.inputEntities

# Set the value of the property.
curvatureMapAnalysisInput_var.inputEntities = propertyValue
"curvatureMapAnalysisInput_var" Is a variable referencing a CurvatureMapAnalysisInput Object.
#include <Fusion/Fusion/CurvatureMapAnalysisInput.h>

// Get the value of the property.
std::vector<Base> propertyValue = curvatureMapAnalysisInput_var->inputEntities();

// Set the value of the property, where value_var is a Base.
bool returnValue = curvatureMapAnalysisInput_var->inputEntities(value_var);
"curvatureMapAnalysisInput_var" Is a variable referencing a CurvatureMapAnalysisInput Object.
// Get the value of the property.
propertyValue = curvatureMapAnalysisInput_var.inputEntities;

// Set the value of the property.
curvatureMapAnalysisInput_var.inputEntities = propertyValue;

Property Value

This is a read/write property whose value is an array of type Base.

Version

Introduced in version October 2026