FullLengthFlangeEdgeDefinition Object Preview

Derived from: FlangeEdgeDefinition Object
Defined in namespace "adsk::fusion" and the header file is <Fusion/SheetMetal/FullLengthFlangeEdgeDefinition.h>

PreviewThis functionality is provided as a preview of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the Fusion API and Scripts forum.

Because this is a preview of future functionality, there is the possibility that it will change, which will possibly break any existing programs that use this functionality. Because of that, you should never deliver any programs that use any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.

Description

The definition for a flange edge where the flange extends the full length of the edge.

Methods

Name Description
classType

Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().

deleteMe

Deletes this definition from the collection of edges that define the flange.

Properties

Name Description
edge Gets and sets the edge that defines where the flange will be created. The edge must be a linear edge on the outside of a sheet metal body.

To use this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(true)
isTemporary Specifies if this FlangeEdgeDefinition is associated with a FlangeFeatureInput or a FlangeFeature. Returns true when associated with an input object, which means the persistent flange feature has not yet been created.
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():
widthType Returns how the width of the flange is currently defined for this edge.

Each width type has its own derived class, so this object can be cast to that class to reach the values that define the width. The exception is an edge created in the user interface using the "two offsets" width where the offsets were measured from selected reference objects rather than the ends of the edge. Those reference objects are not exposed through the API, so the edge is reported through this base class and can only be read.

Accessed From

FlangeEdgeDefinitions.addFullLengthEdge

Version

Introduced in version October 2026