
This functionality is provided as a preview
of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the
Fusion API and Scripts forum.
Because this is a preview of future functionality, there is the possibility that it will change, which will possibly
break any existing programs that use this functionality. Because of that, you should never deliver any programs that use
any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.
The base class for the different types of flange edge definitions that control the width of a flange.
| Name | Description |
| classType |
Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
| deleteMe |
Deletes this definition from the collection of edges that define the flange. |
| Name | Description |
| edge | Gets and sets the edge that defines where the flange will be created. The edge must be a linear edge on the outside of a sheet metal body. To use this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(true) |
| isTemporary | Specifies if this FlangeEdgeDefinition is associated with a FlangeFeatureInput or a FlangeFeature. Returns true when associated with an input object, which means the persistent flange feature has not yet been created. |
| isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
| objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
| widthType | Returns how the width of the flange is currently defined for this edge. Each width type has its own derived class, so this object can be cast to that class to reach the values that define the width. The exception is an edge created in the user interface using the "two offsets" width where the offsets were measured from selected reference objects rather than the ends of the edge. Those reference objects are not exposed through the API, so the edge is reported through this base class and can only be read. |
| Name | Description |
| Flange Feature Sample | Demonstrates accessing and creating sheet metal flange features including base flange, contour flange, and edge flange. To run the sample script, have a design open in Fusion's DESIGN workspace that contains a sheet metal body in the root component. The body must have at least one linear edge on its outside that is valid for a flange. A design created with the Sheet Metal > Create > Flange commands, or any design containing a base flange, satisfies this. The script first iterates over any flange features that already exist in the design and reads the settings from each definition, so the reading portion reports nothing if the design has no flanges yet. It then finds the first linear edge on the first body in the root component and uses it to create a new edge flange feature. Reading the edges back from the created feature requires rolling the timeline marker to immediately before the feature, which the script does using TimelineObject.rollTo. |