SheetMetalChamferEdgeSetInputs Object Preview

Derived from: Base Object
Defined in namespace "adsk::fusion" and the header file is <Fusion/SheetMetal/SheetMetalChamferEdgeSetInputs.h>

PreviewThis functionality is provided as a preview of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the Fusion API and Scripts forum.

Because this is a preview of future functionality, there is the possibility that it will change, which will possibly break any existing programs that use this functionality. Because of that, you should never deliver any programs that use any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.

Description

Collection of edge-set inputs on a SheetMetalChamferFeatureInput. Each edge set pairs a group of thickness-direction edges with a single constant distance.

Methods

Name Description
add

Adds an edge set to the chamfer input. Every edge in the supplied array must be a thickness- direction edge (an edge whose length equals the sheet metal thickness and that is bordered by two non-parallel detail faces) on the same sheet metal body. Mixing bodies or supplying any other type of edge will cause the subsequent add on the parent SheetMetalChamferFeatures to fail.

classType

Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().

item

Function that returns the specified edge-set input using an index into the collection.

Properties

Name Description
count The number of edge-set inputs in the collection.
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():

Accessed From

SheetMetalChamferFeatureInput.edgeSetInputs

Version

Introduced in version September 2026