TSplineBody.bRepBody Property

Parent Object: TSplineBody
Defined in namespace "adsk::fusion" and the header file is <Fusion/TSpline/TSplineBody.h>

Description

Returns the associated BRepBody of this T-Spline, if one exists. If there isn't a B-Rep body this property will return null.

The timeline must be rolled past the form feature containing this T-Spline for the BRepBody to be available. If the form feature is currently being edited, the timeline is automatically rolled back to the form feature and BRepBody will not exist.

Syntax

"tSplineBody_var" is a variable referencing a TSplineBody object.
# Get the value of the property.
propertyValue = tSplineBody_var.bRepBody
"tSplineBody_var" Is a variable referencing a TSplineBody Object.
#include <Fusion/TSpline/TSplineBody.h>

// Get the value of the property.
Ptr<BRepBody> propertyValue = tSplineBody_var->bRepBody();
"tSplineBody_var" Is a variable referencing a TSplineBody Object.
// Get the value of the property.
propertyValue = tSplineBody_var.bRepBody;

Property Value

This is a read only property whose value is a BRepBody.

Samples

Name Description
T-Spline Body API Sample Demonstrates creating a box T-Spline body in a Form feature, transforming a face, reading the face's smooth-surface area, creasing edges, finishing the form edit, and getting the resulting B-Rep body.

Version

Introduced in version October 2026