ZebraAnalysisInput.isLocked Property

Parent Object: ZebraAnalysisInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Fusion/ZebraAnalysisInput.h>

Description

Gets and sets whether the zebra stripes are locked in place. This defaults to false.

Syntax

"zebraAnalysisInput_var" is a variable referencing a ZebraAnalysisInput object.
# Get the value of the property.
propertyValue = zebraAnalysisInput_var.isLocked

# Set the value of the property.
zebraAnalysisInput_var.isLocked = propertyValue
"zebraAnalysisInput_var" Is a variable referencing a ZebraAnalysisInput Object.
#include <Fusion/Fusion/ZebraAnalysisInput.h>

// Get the value of the property.
boolean propertyValue = zebraAnalysisInput_var->isLocked();

// Set the value of the property, where value_var is a boolean.
bool returnValue = zebraAnalysisInput_var->isLocked(value_var);
"zebraAnalysisInput_var" Is a variable referencing a ZebraAnalysisInput Object.
// Get the value of the property.
propertyValue = zebraAnalysisInput_var.isLocked;

// Set the value of the property.
zebraAnalysisInput_var.isLocked = propertyValue;

Property Value

This is a read/write property whose value is a boolean.

Version

Introduced in version September 2026