Move or rotate components
In addition to, or instead of using the Explode command, components can be manually transformed to create various animated sequences.
- To specify the time to move or rotate components, move the playhead to the desired point in the storyboard.
- Start the Transform Components command using one of the following methods:
- Click Transform > Transform Components . Then in the graphic window or browser, select components to move or rotate.
- In the graphic window or browser, select components to move or rotate. Then right-click, and select Transform Components.
- Specify the translation and rotation in the Transform Components dialog, or use manipulators to move or rotate the selected components:
- Specify X, Y, and Z Distance to translate the component in X, Y, or Z direction.
- Specify X, Y, and Z Angle to rotate the component around X, Y, or Z axis.
- Use the directional manipulator to move the components along an axis.
- Use the rotational manipulator to rotate the components.
- Use the plane manipulators to move components within the plane.
- In the Transform Components dialog, click OK to confirm new component position and exit the command.
A Move or/and Rotate action is automatically added to the Actions Panel for the selected component or components.
Tip: To move a component to its original position, select the component, and click
Transform >
Restore Home . The move is recorded as an action.