Transformations

The tools in the Animation > Transform panel let you animate components in Fusion.

You can use the following commands to create actions on an animation timeline:

Transform Components

Select the components to move and then specify the distance and/or angle to move them in space. These movements will be captured on the timeline to create an animation of the movement.

Restore Home

Creates an action that moves the selected component back to its original home location, as defined in the Design workspace.

Auto Explode: One Level

Explode the first level children components of the assembly.

Auto Explode: All Levels

Explode all levels of the assembly, down to the lowest leaf parts for a complete exploded view.

Manual Explode

Manually select components and define the axis they should explode along. Manual Explode command allows for more precision on the axis in which certain components explode. You specify if components explode in one step or sequentially.

Show/Hide

Turn on or off the visibility of components in the scene instantly or fade over a duration of time.

Appearance

The appearance affects the color of bodies, components, and faces. Appearance overrides the default appearance assigned to the physical material. Appearances do not affect engineering properties.

Drag the appearance from the dialog to the body, component, or face.