Edit an existing assembly context

Learn how to activate and edit an existing assembly context in Fusion.

You can activate and edit an existing Assembly Context from the Browser or the Timeline, in the context of the assembly or in its own tab.

Activate an assembly context from the Browser

activate context - browser

  1. In the Browser, expand the external component's node.

  2. Expand the Assembly Contexts folder.

  3. Hover over the Assembly Context, then click the Activate Context radio button.

    Note: You can also right-click the Assembly Context and select Activate Context.
  4. Make your changes.

  5. Click End Edit In Place end edit in place icon to return to the parent design.

Note: You can only edit an Assembly Context from within the assembly.

As you edit an Assembly Context, you can reference additional geometry into the Assembly Context for downstream use when you work directly in the external component.

Edit an assembly context from the Timeline

edit context - timeline

  1. In the Timeline, locate the Assembly Context feature.
  2. Right-click the Assembly Context, then select Edit Context.
  3. Make your changes.
  4. Click End Edit In Place end edit in place icon to return to the parent design.

Edit an assembly context from outside the assembly

Open an external component in its own tab and activate the Assembly Context if you:

Before you do the following:

  1. Open the external component in its own tab:

    • In the Browser, right-click the external component, then select Open.
    • In the Data Panel, navigate to the design directly, then double-click to open.
  2. In the Browser, expand the Assembly Contexts folder.

  3. Hover over the Assembly Context, then click the Activate Context radio button.

    Any objects you've reference associatively from the assembly, or added explicitly from the Reference Objects command, display in the canvas at reduced opacity while you work in the Assembly Context.

  4. Use the expanded set of modeling tools to edit the design.

  5. Once you're finished editing the Assembly Context:

    • Switch back to the Local Context to continue working there.
    • Save the design.
Note: If you use a command related to position, joints, or motion, Fusion will automatically switch you to the Local Context.