You can customize Fusion based on your personal preferences and industry needs to increase efficiency as you design.
Commands in the Toolbar are organized into logical groupings (ex. Create, Modify, Assemble). The top one or two most common tools in each group are displayed on the Toolbar by default, while the rest reside in the dropdown menu. As you spend more time designing in Fusion, you may want to move certain commands that you use frequently to the top level of the Toolbar so that you can access them quickly.
Hover over the command and click the More button .
Check Pin to Toolbar.
Preferences control settings in Fusion, such as default units, navigation controls, and display settings.
Learn more about setting specific preferences on the Set your preferences page.
You can change keyboard shortcuts for commands that already have keyboard shortcuts assigned or assign a new shortcut to a command without a shortcut.
The following key combinations are reserved by Fusion and can't be assigned as command shortcuts for other commands.
Command | Windows | Mac |
---|---|---|
Undo | Ctrl+Z | Command+Z |
Save | Ctrl+S | Command+S |
Copy | Ctrl+C | Command+C |
Paste | Ctrl+V | Command+V |
Cut | Ctrl+X | Command+X |
Redo | Ctrl+Y | Command+Shift+Z |
Open | Ctrl+O | Command+O |
Hover over the command and click the More button .
Click Change Keyboard Shortcut...
The Change Keyboard Shortcut dialog displays and the command's shortcut is displayed in the value field.
Assign a new shortcut by pressing the desired key.
Click OK.
Hover over the command and click the More button .
Click Change Keyboard Shortcut...
The Change Keyboard Shortcut dialog displays with "None" written in the value field, as the command hasn't been assigned a keyboard shortcut yet.
Assign a new shortcut by pressing the desired key.
Click OK.
Hover over the command and click the More button .
Click Change Keyboard Shortcut...
The Change Keyboard Shortcut dialog displays and the command's shortcut is displayed in the value field.
Use the Delete or Backspace key on your keyboard to delete the current shortcut and leave the value field blank to remove the shortcut.
Click OK.
If you try to assign a shortcut key that already exists as a keyboard shortcut for another command, a warning is displayed within the Change Keyboard Shortcut dialog. If you continue, the shortcut key is removed from the original command and reassigned to the new command.
The Toolbox is a customizable method to search for and access frequently used commands.
Each workspace is equipped with a Toolbox that can access all the commands in the workspace. In each workspace where sketching is available, you can access a Sketch Toolbox in any active sketch.
Hover over the command and click the More button .
Check Pin to Shortcuts.
Hover over the command and click the More button .
Uncheck Pin to Shortcuts.
With no command active, type "S".
Click the desired command in the Toolbox.
With no command active, type "S".
Enter all or part of the command name.
Select the desired command from the list.
With no command active, type "S".
Enter all or part of the command name.
Move your mouse over the desired command then click the arrow on the right.
Click and hold on the command to remove it.
Drag the command button out of the toolbox.
The Design workspace has a unified S
key shortcut.
Contextual tabs retain their own S
key shortcuts. For example, Form is a contextual tab, and contains all of your favorite Form tools in its own S
key shortcut dialog.
You can also access your saved S
key shortcuts from the right-click context menu.
The Orbit Center is indicated by a light green dot that becomes visible when you hold down the Shift key, click and hold the middle mouse button, then drag. By default, the Orbit Center is set in the center of the object you’re orbiting.
The Orbit Center can be set to any location within the object you’re orbiting.
Right-click the canvas to access the Marking Menu.
Select Set Orbit Center.
A light green dot appears by the cursor.
Place the Orbit Center to a desired location within the object.
Right-click the canvas to access the Marking Menu.
Select Reset Orbit Center.