Extrude reference

The Extrude command adds depth to open or closed sketch profiles or faces in Fusion.

extrude animation thin extrude animation

Note: When you invoke the Extrude command, and there is only one profile visible in your design, it is automatically selected.

Design > Solid > Create > Extrude extrude icon - solid

Type

Profiles

Select coplanar sketch profiles or faces to extrude.

Tangent Chain (Thin Extrude type only)

Check to automatically select tangentially connected geometry.

Start

Establishes the starting point for the extrusion.

Offset (Offset or Object start only)

Specify distance to offset extrusion from profile plane.

Object (Object start only)

Select a face or plane to start extrusion from.

Direction

Controls the direction of the extrusion from the profile plane.

Measurement (Symmetric direction only)

Determines how the distance value is applied to symmetric extrusions.

Extent Type

Establishes the end point of the extrusion.

Distance (Distance extent type only)

Specify the distance to extrude.

Object (To Object extent type only)

Select a body, face, or construction object to extrude to.

Extend (To Object extent type only)

Determines how the end of the extrusion meets the selected object.

If the selected object is a face or plane:

If the selected object is a body:

Offset (To Object extent type only)

Specify distance to offset extrusion from selected object.

Flip (All extent type only)

Flips the extrusion over the selected profile plane.

Taper Angle

Specify angle to taper extrusion.

Wall Thickness (Thin Extrude type only)

Specify wall thickness for thin extrusion.

Wall Location (Thin Extrude type only)

Determines how the wall thickness is extruded relative to the profile.

Operation

Select an operation to control how the feature affects the design.

Objects To Cut

Select to recompute bodies or maintain the current bodies.

Available for cut operations only. The option is only active when you edit operations.

When you create a cut operation, the bodies to affect are determined based on visibility. Bodies that are visible will participate. Bodies that are not visible will not participate.

When you edit the operation in the timeline, the cut is recalculated. You can choose to recompute the bodies to cut (Auto-select) or keep the bodies that were used when the operation was created (# Bodies).