Revolve a solid body

Learn how to use the Revolve tool to create a solid body in Fusion.

revolve example

  1. On the toolbar, click Solid > Create > Revolve revolve icon.

    The Revolve dialog displays.

  2. In the canvas, select a coplanar sketch profile or face to revolve.

  3. In the canvas, select a linear sketch curve, edge, cylindrical face, or axis to revolve around.

  4. In the dialog, select an Extent Type setting, and adjust its associated settings:

    • partial icon Partial: Revolves the profile around the axis to an angle value that you specify.
      • Direction: Select a direction setting.
        • one side icon One Side: Revolves profile on one side of the profile plane.
        • two sides icon Two Sides: Revolves profile on each side of the profile plane.
        • symmetric icon Symmetric: Revolves profile symmetrically on each side of the profile plane.
      • Angle: Drag the manipulator handle or type a value to specify the angle of revolution.
    • extent to icon To Object: Revolves to a body, face, or plane that you select.
      • Direction: Select One Side one side icon or Two Sides two sides icon.
      • Angle: (To) Select body, face, plane, or vertex to revolve to.
    • full icon Full: Revolves the profile 360 degrees around the axis.
  5. Select an Operation type, and adjust its associated settings:

    • join icon Join: Combines the new body with an existing body.
    • cut icon Cut: Removes an area from an existing body.
      • Objects to Cut: Check or uncheck objects to cut.
    • intersect icon Intersect: Creates a body at the intersection of an existing body and the new body.
      • Objects to Cut: Check or uncheck objects to cut.
    • new body icon New Body: Creates a new body in the active component.
    • new component icon New Component: Creates a new body in a new component.
  6. Click OK.

The revolved solid body displays in the canvas.

Tips

   
revolve project axis revolve project axis
Left: Check Project axis Right: Uncheck Project Axis