Extrude a surface body

Learn how to use the Extrude command to create a surface body in Fusion.

extrude example

  1. Click Design > Surface > Create > Extrude extrude icon.

    The Extrude dialog displays.

  2. Select a sketch profile, sketch curve, planar face, or single line text object.

    Note: If you uncheck the box next to Chaining, you can select a single edge instead without selecting its adjacent edges.
  3. In the Extrude dialog, select one of the 3 Start settings, and adjust its associated settings:

    • Profile Plane
    • Offset Plane
      • Offset: Specify the offset distance.
    • From Object
      • Object: Select an object in the canvas.
  4. Select one of the 3 Direction settings, and adjust its associated settings:

    • One Side
    • Two Sides: Specify settings in the next steps for each side independently.
    • Symmetric
      • Measurement: Specify Half Length or Whole Length
  5. Select one of the 3 Extent settings, and adjust its associated settings:

    • Distance
      • Distance: Specify the distance to extrude.
    • To Object
      • Object: Select an object to extrude to.
      • Distance: (To) indicates the distance is to the selected object.
      • Chain Faces: Select Extend Faces or Chain Faces.
      • Offset: Specify the offset distance.
    • All
      • Flip: Flip the direction to extrude.
  6. Specify the Taper Angle.

  7. Select an Operation from the dropdown menu, and adjust its associated settings:

    • New Body
    • New Component
  8. Click OK.

The extruded surface body displays in the canvas.

Note: You can also extrude surface bodies from text, if the text object was created with a single line font.

extrude example