Revolve a surface body

Learn how to use the Revolve tool to create a surface body in Fusion.

revolve example

  1. On the toolbar, click Design > Surface > Create > Revolve revolve icon.

    The Revolve dialog displays.

  2. In the canvas, select a sketch profile, sketch curve, or planar face to revolve.

    Note: If you uncheck the box next to Chaining, you can select a single edge instead without selecting its adjacent edges.
  3. In the canvas, select a sketch curve, edge, cylindrical face, or axis to revolve around.

  4. In the dialog, select an Extent Type and adjust its associated settings:

    • partial icon Partial: Revolves the profile around the axis to an angle value that you specify.
      • Direction: Select a direction setting.
        • one side icon One Side: Creates a revolve in one direction.
        • two sides icon Two Sides: Creates a revolve in both directions. Each direction can have a different angle.
        • symmetric icon Symmetric: Creates a symmetrical revolution in both directions.
      • Angle: Drag the manipulator handle or type an exact value to specify the angle of revolution.
    • extent to icon To Object: Revolves to a body, face, or plane that you select.
      • Direction: Select One Side one side icon or Two Sides two sides icon.
      • Angle: (To) Select body, face, plane, or vertex to revolve to.
    • full icon Full: Revolves the profile 360 degrees around the axis.
  5. Select an Operation type:

    • new body icon New Body: Creates a new body in the active component.
    • new component icon New Component: Creates a new body in a new component.
  6. Click OK.

The revolved surface body displays in the canvas.

Tips

   
revolve project axis uncheck revolve project axis
Left: Check Project Axis Right: Uncheck Project Axis