Create a primitive T-Spline quadball

Learn how to use the Quadball command to create a T-Spline body in the shape of a primitive quadball in Fusion.

quadball example

  1. In the Design workspace, Form contextual environment, select Create > Quadball quadball icon.

    The Quadball dialog displays.

  2. In the canvas, select a plane or planar face.

  3. Click to place a center point on the plane.

    A preview of the T-Spline body displays in the canvas.

  4. Specify the Diameter of the quadball:

    • Drag the distance manipulator handle in the canvas.
    • Enter an exact value in the dialog.
  5. Specify the number of Span Faces on the quadball:

    • Drag the quantity manipulator handles in the canvas.
    • Enter exact values in the dialog.
  6. Select a Symmetry option:

    • None
    • Mirror: Adds mirror symmetry to the quadball for future edits.
      • Length Symmetry: Mirrors along the X axis.
      • Width Symmetry: Mirrors along the Z axis.
      • Height Symmetry: Mirrors along the Y axis.
  7. Select an Operation option:

    • New Body
    • New Component (Direct Modeling mode only)
  8. Click OK.

The quadball primitive displays in the canvas.