# Torus reference (Form)

In the **Form** contextual environment, the **Torus** command creates a T-Spline body in the shape of a primitive torus in Fusion.

**Design > Form > Create > Torus**

## Radius

Specifies the radius of the inner circle of the **Torus**.

## Radius Faces

Specifies the number of faces around the **Torus**.

## Ring

Specifies the radius of the **Torus** ring section.

## Ring Faces

Specifies the number of faces on the ring of the **Torus**.

## Symmetry

Enables mirror or circular symmetry on the **Torus**.

Mirror Symmetry

**X Symmetry** Enables symmetry on half of the **Torus**.
**Y Symmetry** Enables symmetry on half of the **Torus**.
**Z Symmetry** Enables a symmetry on the top and bottom of the **Torus**.

Circular Symmetry

**Symmetric Faces** Specifies the number of faces to keep symmetric around the **Torus**.

## New Component

Specifies the effect the operation has on the design.

**New Body** The operation creates a new body.
**New Component** The operation creates a child component in the active component.