Sphere reference (Form)
In the Form contextual environment, the Sphere command creates a T-Spline body in the shape of a primitive sphere in Fusion.
Design > Form > Create > Sphere
Radius
Specifies the radius of the Sphere.
Longitude Faces
Specifies the number of faces around the Sphere.
Latitude Faces
Specifies the number of faces in the up and down directions.
Symmetry
Enables mirror or circular symmetry on the cylinder.
Mirror Symmetry
- X Symmetry Enables symmetry along an axis of the Sphere.
- Y Symmetry Enables symmetry along an axis of the Sphere.
- Z Symmetry Enables a symmetry edge around the center of the Sphere.
Circular Symmetry
- Symmetric Faces Specifies the number of faces to keep symmetric around the Sphere.
New Component
Specifies the effect the operation has on the design.
- New Body The operation creates a new body.
- New Component The operation creates a child component in the active component.