Face reference
In the Form contextual environment, the Face command creates individual T-Spline faces in Fusion.
Design > Form > Create > Face
Mode
Controls how Face vertices are selected.
- Simple Select each vertex.
- Edge Select an edge to specify the first two vertices then pick two points to finish the face.
- Chain Creates faces along a series of edges. Select an edge then pick points to define the faces.
Number of Sides
Controls how the face is defined.
- Four sides The face is defined by four corners.
- Multiple sides The face is defined by any number of points greater than three. To close the face pick the first point specified.
Object Snap
Places the new vertices to the closest point on objects in the scene. Vertices can snap to solid, surface, and mesh bodies.
Offset
Places the vertices a specified distance off the target body when Object Snap is enabled.