Subdivide divides the selected face into four or more faces.
Design > Form > Modify > Subdivide
Enables the selection of the face to subdivide.
Moves the new vertices to the closest point on solid, surface, or mesh bodies in the canvas.
Offsets new vertices a a specified distance from the closest point on solid, surface, or mesh bodies in the canvas when Object Snap is enabled.
For quadrilateral faces, specify the number of faces to divide into along the face width.
For quadrilateral faces, specify the number of faces to divide into along the face length.
For non-quadrilateral faces, specify the number of faces to divide into along each side of the face.
Control
(Windows) or Command
(Macintosh) and click the faces to add or remove.