Activity 1: Create T-Spline forms using the Box and Revolve commands
In this activity, you:
- Create a T-Spline form using the Box command.
- Create a T-Spline form using the Revolve command.
Prerequisites
- Basic Training> 03 - Sculpting> 03_Sculpting_Introduction.f3d
Steps
In the Design workspace, on the Solid tab, select Create Form to access the Form tools.
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Select the Box command.
- Select the Create drop-down to expand the list of commands.
- Select Box to create a T-Spline box.
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Postion the box by selecting a plane and the origin and creating the initial box.
When you create a new primitive, you first need to indicate which plane you want to build on and then enter the dimensions of the primitive.
- Select the bottom plane.
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- Select the origin to specify the center point of the box 2D profile.
- Drag the mouse and click on the plane again to specify the initial size of the rectangle.
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Set the length of the box to 175 mm, the width of the box to 150 mm, and the height to 75 mm.
- In the Box dialog, set the length to 175 mm and the width to 150 mm
- Drag the arrow pointing up from the box and set the height equal to 75 mm.
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Increase the number of length faces to 3 and the number of width faces to 3.
- In the Box dialog, set Length Faces to 3.
- To set the width faces, drag the double-headed arrow manipulator on the box primitive up until it equals 3.
- Select OK to complete the box primitive setup.
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To indicate that you are done creating T-Spline forms for the moment, select Finish Form at the end of the Form toolbar to return to the top level of the Design workspace.
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The T-Spline box is converted to a solid body and you are brought back to the Design workspace.
Note:
If you create a closed T-Spline form, it is converted to a solid body when you select Finish Form. If you create an open T-Spline form, for example a T-Spline Plane, it is converted to a surface body when you select Finish Form.
Turn off the visibility of the box form and turn on the visibility of the Revolve sketch.
- In the Browser, select the drop-down arrow next to the Bodies folder.
- Select the eye icon next to Body1 to turn off the visibility of the form.
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- In the Sketches folder, select the eye icon next to Revolve to turn on the visibility of the sketch.
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Revolve a T-Spline using the sketch curve as input. The Revolve command creates a form by rotating 2D geometry about a fixed axis.
- Select Create Form.
- Select Create > Revolve.
- Select the sketch curve to identify it as the Profile curve to be revolved.
- In the dialog, select the Axis selector to pick the axis around which you will revolve the sketched curve.
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- Select the blue axis. A T-Spline form is revolved 360 degrees around the blue axis.
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Change the settings to 90 degrees and Symmetric.
- In the Revolve dialog, change the Type from Full to Angle
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- Enter 90 degrees for the Angle field.
- Change the Direction from One Side to Symmetric.
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- Select OK.
- Select Finish Form to return to the Model workspace.
Activity 1 summary
In this activity, you:
- Used the Box command to create a T-Spline form.
- Used the Revolve command to create a T-Spline form.