Modifying polygon meshes
Topics in this section
Add polygons to an existing mesh
Bevel polygon edges and faces
Circularize components
Crease polygonal edges and vertices
Chamfer a vertex
Deforming a polygonal mesh
Duplicate polygon faces
Edit edge flow
Extrude a polygon face, edge, or vertex
Fill holes in a polygon mesh
Flip triangle edges
Keep faces together
Make a hole in a polygon face
Modify or transfer vertex orders
Spin polygonal edges
Transfer attributes between meshes
Use Smart Bevel for precise edges and smooth surfaces
Smart Bevel
creates smooth, adjustable bevels with precise width, segments, and depth settings, supporting world units and complex geometry handling.
Use Smart Extrude to interactively manipulate meshes
Parent topic:
Editing polygons