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Synopsis

sequenceManager [-addSequencerAudio string] [-attachSequencerAudio string] [-currentShot string] [-currentTime time] [-dedicatedModelPanel string] [-listSequencerAudio string] [-listShots] [-modelPanel string] [-node string] [-syncTimelineToShot int] [-writableSequencer string]

sequenceManager is undoable, queryable, and editable.

The sequenceManager command manages sequences, shots, and their related scenes.

Return value

None

In query mode, return type is based on queried flag.

Keywords

shot, sequence

Related

shot

Flags

addSequencerAudio, attachSequencerAudio, currentShot, currentTime, dedicatedModelPanel, listSequencerAudio, listShots, modelPanel, node, syncTimelineToShot, writableSequencer
Long name (short name) Argument types Properties
-addSequencerAudio(-asa) string create
Add an audio clip to the sequencer by specifying a filename
-attachSequencerAudio(-ata) string create
Add an audio clip to the sequencer by specifying an audio node
-currentShot(-cs) string query
Returns the shot that is being used at the current sequence time.
-currentTime(-ct) time createquery
Set the current sequence time
-dedicatedModelPanel(-dmp)
2027
string createquery
Sets the dedicated modelPanel that will be used by the sequencer for display purposes. Differs from the modelPanel flag in that it will return an empty string if there is no dedicated panel set.
-listSequencerAudio(-lsa) string create
List the audio clips added to the sequencer
-listShots(-lsh) create
List all the currently defined shots across all scene segments
-modelPanel(-mp) string createquery
Sets a dedicated modelPanel to be used as the panel that the sequencer will control.
-node(-nd) string query
Returns the SequenceManager node, of which there is only ever one.
-syncTimelineToShot(-sts)
2027
int createqueryedit
When enabled (1), the playback range will automatically sync to the current shot's range.
-writableSequencer(-ws) string query
Get the writable sequencer node. Create it if it doesn't exist.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

// Get the current Maya time, based on the Sequence time
sequenceManager -q -currentTime