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sequenceManager([addSequencerAudio=string], [attachSequencerAudio=string], [currentShot=string], [currentTime=time], [dedicatedModelPanel=string], [listSequencerAudio=string], [listShots=boolean], [modelPanel=string], [node=string], [syncTimelineToShot=int], [writableSequencer=string])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
sequenceManager is undoable, queryable, and editable.
The sequenceManager command manages sequences, shots, and their related scenes.
None
In query mode, return type is based on queried flag.
shot, sequence
shot
addSequencerAudio, attachSequencerAudio, currentShot, currentTime, dedicatedModelPanel, listSequencerAudio, listShots, modelPanel, node, syncTimelineToShot, writableSequencer
Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
// Get the current Maya time, based on the Sequence time
cmds.sequenceManager(q=True, currentTime=True);