AudioOutput Class Reference
#include <Phonon/AudioOutput>
Class for audio output to the soundcard.
Use this class to define the audio output.
- Author
- Matthias Kretz kretz.nosp@m.@kde.nosp@m..org
- See also
- Phonon::Ui::VolumeSlider
Definition at line 50 of file audiooutput.h.
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| AudioOutput (Phonon::Category category, QObject *parent=0) |
| Creates a new AudioOutput that defines output to a physical device. More...
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| AudioOutput (QObject *parent=0) |
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QString | name () const |
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qreal | volume () const |
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qreal | volumeDecibel () const |
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Phonon::Category | category () const |
| Returns the category of this output. More...
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AudioOutputDevice | outputDevice () const |
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bool | isMuted () const |
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| ~AbstractAudioOutput () |
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Q_INVOKABLE | QObject (QObject *parent=0) |
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virtual | ~QObject () |
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virtual bool | event (QEvent *) |
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virtual bool | eventFilter (QObject *, QEvent *) |
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QString | objectName () const |
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void | setObjectName (const QString &name) |
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bool | isWidgetType () const |
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bool | signalsBlocked () const |
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bool | blockSignals (bool b) |
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QThread * | thread () const |
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void | moveToThread (QThread *thread) |
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int | startTimer (int interval) |
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void | killTimer (int id) |
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template<typename T > |
T | findChild (const QString &aName=QString()) const |
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template<typename T > |
QList< T > | findChildren (const QString &aName=QString()) const |
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template<typename T > |
QList< T > | findChildren (const QRegExp &re) const |
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const QObjectList & | children () const |
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void | setParent (QObject *) |
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void | installEventFilter (QObject *) |
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void | removeEventFilter (QObject *) |
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bool | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
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bool | disconnect (const char *signal=0, const QObject *receiver=0, const char *member=0) |
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bool | disconnect (const QObject *receiver, const char *member=0) |
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void | dumpObjectTree () |
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void | dumpObjectInfo () |
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bool | setProperty (const char *name, const QVariant &value) |
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QVariant | property (const char *name) const |
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QList< QByteArray > | dynamicPropertyNames () const |
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void | setUserData (uint id, QObjectUserData *data) |
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QObjectUserData * | userData (uint id) const |
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QObject * | parent () const |
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bool | inherits (const char *classname) const |
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virtual | ~MediaNode () |
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bool | isValid () const |
| Tells whether the backend provides an implementation of this class. More...
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QList< Path > | inputPaths () const |
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QList< Path > | outputPaths () const |
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static bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
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static bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
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static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
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static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
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static uint | registerUserData () |
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| AbstractAudioOutput (AbstractAudioOutputPrivate &dd, QObject *parent) |
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QObject * | sender () const |
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int | senderSignalIndex () const |
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int | receivers (const char *signal) const |
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virtual void | timerEvent (QTimerEvent *) |
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virtual void | childEvent (QChildEvent *) |
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virtual void | customEvent (QEvent *) |
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virtual void | connectNotify (const char *signal) |
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virtual void | disconnectNotify (const char *signal) |
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| QObject (QObjectPrivate &dd, QObject *parent=0) |
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| MediaNode (MediaNodePrivate &dd) |
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QScopedPointer< QObjectData > | d_ptr |
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MediaNodePrivate *const | k_ptr |
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static const QMetaObject | staticQtMetaObject |
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Creates a new AudioOutput that defines output to a physical device.
- Parameters
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category | The category can be used by mixer applications to group volume controls of applications into categories. That makes it easier for the user to identify the programs. The category is also used for the default output device that is configured centrally. As an example: often users want to have the audio signal of a VoIP application go to their USB headset while all other sounds should go to the internal soundcard. |
parent | QObject parent |
- See also
- Phonon::categoryToString
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outputDevice
qreal volumeDecibel |
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const |
void setVolume |
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qreal |
newVolume | ) |
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slot |
void setVolumeDecibel |
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qreal |
newVolumeDecibel | ) |
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slot |
void setMuted |
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bool |
mute | ) |
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slot |
void volumeChanged |
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qreal |
newVolume | ) |
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signal |
This signal is emitted whenever the volume has changed.
As the volume can change without a call to setVolume (calls over dbus) this is important to keep a widget showing the current volume up to date.
void mutedChanged |
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bool |
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signal |
This signal is emitted when the muted property has changed.
As this property can change by IPC (DBus) calls a UI element showing the muted property should listen to this signal.
This signal is emitted when the (hardware) device for the output has changed.
The change can happen either through setOutputDevice or if the global configuration for the used category has changed.
- See also
- outputDevice
friend class FactoryPrivate |
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friend |
friend class ::AudioOutputAdaptor |
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friend |
This is the name that appears in Mixer applications that control the volume of this output.
- See also
- category
Definition at line 62 of file audiooutput.h.
This is the current loudness of the output (it is using Stevens' law to calculate the change in voltage internally).
- See also
- volumeDecibel
Definition at line 69 of file audiooutput.h.
This is the current volume of the output in decibel.
0 dB means no change in volume, -6dB means an attenuation of the voltage to 50% and an attenuation of the power to 25%, -inf dB means silence.
- See also
- volume
Definition at line 79 of file audiooutput.h.
This property holds the (hardware) destination for the output.
The default device is determined by the category and the global configuration for that category of outputs. Normally you don't need to override this setting - letting the user change the global configuration is the right choice. You can still override the device though, if you have good reasons to do so.
- See also
- outputDeviceChanged
Definition at line 91 of file audiooutput.h.
This property tells whether the output is muted.
Muting the output has the same effect as calling setVolume(0.0).
Definition at line 98 of file audiooutput.h.
The documentation for this class was generated from the following file: