template<class ChannelType, cu_int nch>
class mudbox::ImageAccessor< ChannelType, nch >
Definition at line 2537 of file image.h.
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| | ImageAccessor (Image *parent) |
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| Color | ColorAt (u_int X, u_int Y) const |
| | Get the value at a given coordinate. More...
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| template<> |
| Color | ColorAt (u_int X, u_int Y) const |
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| template<> |
| Color | ColorAt (u_int X, u_int Y) const |
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| template<> |
| Color | ColorAt (u_int X, u_int Y) const |
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| template<> |
| Color | ColorAt (u_int X, u_int Y) const |
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| template<> |
| Color | ColorAt (u_int X, u_int Y) const |
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| template<> |
| Color | ColorAt (u_int X, u_int Y) const |
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| template<> |
| Color | ColorAt (u_int X, u_int Y) const |
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| template<> |
| Color | ColorAt (u_int X, u_int Y) const |
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| | ImageAccessorBase (Image *parent) |
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| u_int | Width () const |
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| u_int | Height () const |
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| u_int | ChannelCount () const |
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| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
| | Set value for a specified texel. More...
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| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
| | Get the value at a given coordinate. More...
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| void | SetColorAt (u_int X, u_int Y, const Color &cColor) |
| | Set value for a specified texel. More...
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| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void * | AddrAt (u_int X, u_int Y, u_int Ch) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| float | ValueAt (u_int X, u_int Y, u_int Ch) const |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetValueAt (u_int X, u_int Y, u_int Ch, float fVal) |
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| template<> |
| void | SetColorAt (u_int X, u_int Y, const Color &c) |
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| template<> |
| void | SetColorAt (u_int X, u_int Y, const Color &c) |
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| template<> |
| void | SetColorAt (u_int X, u_int Y, const Color &c) |
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| template<> |
| void | SetColorAt (u_int X, u_int Y, const Color &c) |
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| template<> |
| void | SetColorAt (u_int X, u_int Y, const Color &c) |
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| template<> |
| void | SetColorAt (u_int X, u_int Y, const Color &c) |
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| template<> |
| void | SetColorAt (u_int X, u_int Y, const Color &c) |
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| template<> |
| void | SetColorAt (u_int X, u_int Y, const Color &c) |
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