Classes | |
| class | MeshRenderer |
| This is the base class for a renderer implementation, which transforms a mesh into the opengl pipeline. More... | |
| class | VertexDataProvider |
| This interface can be used to provide additional vertex data for the rendering. More... | |
| struct | VertexDataProvider::ComponentDescription |
| This structure carries information about a component. More... | |
| struct | VertexDataProvider::DirtyVertex |
| This structure describes a dirty vertex. More... | |
Namespaces | |
| mudbox | |
| Class: ConvolutionKernel. | |