Classes | |
class | MeshRenderer |
This is the base class for a renderer implementation, which transforms a mesh into the opengl pipeline. More... | |
class | VertexDataProvider |
This interface can be used to provide additional vertex data for the rendering. More... | |
struct | VertexDataProvider::ComponentDescription |
This structure carries information about a component. More... | |
struct | VertexDataProvider::DirtyVertex |
This structure describes a dirty vertex. More... | |
Namespaces | |
mudbox | |
Class: ConvolutionKernel. | |