#include <material.h>
This structure describes the default texture parameters used when creating texture tiles for this TexturePool.
Definition at line 484 of file material.h.
Public Member Functions | |
TileDescriptor (unsigned int iW, unsigned int iH, enum Image::Format eFormat, unsigned int iChannelCount, const QString &sFileFormat, const Color &cFillColor) | |
The file format used when saving texture tiles. (i.e. "png", "tif", etc.) More... | |
TileDescriptor () | |
TileDescriptor (const TileDescriptor &pOther, unsigned int iChannelCount) | |
bool | IsValid () const |
virtual void | Serialize (Stream &s) |
Public Attributes | |
unsigned int | m_iWidth |
unsigned int | m_iHeight |
The default width, in pixels of new texture tiles. More... | |
enum Image::Format | m_eFormat |
The default height, in pixels of new texture tiles. More... | |
unsigned int | m_iChannelCount |
The default pixel format of new texture tiles. More... | |
Color | m_cFillColor |
The default channel count of new texture tiles. More... | |
QString | m_sFileFormat |
The color used to fill new texture tiles. More... | |
TileDescriptor | ( | unsigned int | iW, |
unsigned int | iH, | ||
enum Image::Format | eFormat, | ||
unsigned int | iChannelCount, | ||
const QString & | sFileFormat, | ||
const Color & | cFillColor | ||
) |
The file format used when saving texture tiles. (i.e. "png", "tif", etc.)
TileDescriptor | ( | ) |
TileDescriptor | ( | const TileDescriptor & | pOther, |
unsigned int | iChannelCount | ||
) |
bool IsValid | ( | ) | const |
unsigned int m_iWidth |
Definition at line 486 of file material.h.
unsigned int m_iHeight |
The default width, in pixels of new texture tiles.
Definition at line 487 of file material.h.
enum Image::Format m_eFormat |
The default height, in pixels of new texture tiles.
Definition at line 488 of file material.h.
unsigned int m_iChannelCount |
The default pixel format of new texture tiles.
Definition at line 489 of file material.h.
Color m_cFillColor |
The default channel count of new texture tiles.
Definition at line 490 of file material.h.
QString m_sFileFormat |
The color used to fill new texture tiles.
Definition at line 491 of file material.h.