Creates a new model in the 3D View based on the template you select.
Creates a 2D curve on the view plane based on pre-defined geometric shapes. Select from the following default curve shapes:
Creates a new camera. To edit camera properties, select a camera in the Object List and edit in the Properties window.
Creates a new light, Directional, Point, or Image Based. A Directional light is the default light for the 3D View. See also Create and edit lights.
Creates a new material. The default material types are: Mudbox Material, Simple Blinn, Lit Sphere Material, and CgFX-based Material. See also Create and apply materials.
Creates a selection set composed of the selected faces and objects.
Opens the Create New Stencil window. See Create a stencil.
Opens the Create New Tiling Plane window, letting you set options for creating a new tiling plane.