The following section describes the for on the .
Sets the radius of the tool. Hotkeys: B + drag .
Determines how much the tool affects the surface. Depending on the tool, this value represents either a percentage of the maximum power available or a height expressed in world space units. Hotkeys: M + drag .
Reflects a stroke from one side of a model to the other, along the specified axis.
Strokes are not reflected.
Reflects strokes across the world space X-axis.
Reflects strokes across the world space Y-axis.
Reflects strokes across the world space Z-axis.
Reflects strokes across the local space X-axis.
Reflects strokes across the local space Y-axis.
Reflects strokes across the local space Z-axis.
Hotkeys: Ctrl-drag left or up to rotate in a counterclockwise direction. Ctrl-drag right or down to rotate in a clockwise direction.
Lets you specify how the tool effect diminishes (or not) from its center point to its outer edge. The falloff is represented as a curve that can be edited. See also Adjust tool falloff.
Falloff always affects the surface under the brush's center point and the surface within the brush's radius.
Constrains points to the Falloff curve grid.
Preserves the size of the tool after use. When off, the brush inherits the size of the previously used brush.
Orients the tool cursor display (in the 3D View) along the normal of the face under the center of the cursor ring. Influences cursor display only, does not influence the effect of the brush on the surface.
Specific to the Imprint tool. Sets how the stamp image expands outward from where you click-drag to apply it. When on (default), the center of the stamp is anchored where you click. When off, the edge of the stamp is anchored. Keeping this option on can be useful especially when using an extracted vector displacement map as your stamp.
Specific to the Smooth tool. When on, all sculpt layers are affected by the tool. When off, Smooth affects only the current sculpt layer.
A continuous stroke with Update Plane on versus off
Specific to the Flatten, Wax, Scrape, Fill, and Contrast tools only when Update Plane is on. Continuously recalculates the underlying tool plane from all the vertices affected during the stroke, creating a more planar effect throughout the stroke. Whole Stroke is only available when Update Plane is on.
When on (default), the tool adheres to the curvature of the sculpted surface. When off, the underlying plane is determined by the initial stamp and remains fixed for the duration of the stroke.
Specific to the Freeze, Mask, and Erase tools. Switches the current brush from applying freezing or masking (depending on which tool is selected) so the stroke blurs the color per vertex information on any existing freezing or masking. This only works if Smooth&Paint Values is off. Hotkey: Shift.
Specific to the Freeze, Mask, and Erase sculpt tools. Applies freezing or masking (depending on which tool is selected) while blurring the color per vertex information.
Pen Pressure
Specifies how small the tool is when the lightest pressure is applied to the pen, expressed as a percentage of the tool’s Size property. For example, a Min Size of 100 indicates there is no size variance, regardless of the pressure applied.
Specifies how weak the tool strength is when the lightest pressure is applied to the pen, expressed as a percentage of the primary tool Strength value. For example, a Min Strength of 100 indicates there is no strength variance, regardless of the pressure applied.
Specifies the direction vertices move when affected by a tool:
Moves vertices in the direction of the normal of the face directly under the center of the tool.
(Default) Moves vertices in the direction of the average of the normals of all affected faces.
Moves each vertex in the direction of its own normal.
Moves vertices in the direction of the stroke.
Moves vertices perpendicular to the direction of the stroke.
Moves vertices along the world space X-axis.
Moves vertices along the world space Y-axis.
Moves vertices along the world space Z-axis.
Moves vertices toward the camera.