tools/navgenproj/ProjConfig.h Source File
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30 bool Read(XmlNode node);
31 void Write(XmlNode node)
const;
36 Kaim::GeneratorAbstractGraphParameters m_abstractGraphParams;
39 std::vector<std::string> m_navRasterDistanceMapMetricNames;
43 inline bool Read(XmlNode node,
ProjConfig& value) {
return value.Read(node); }
44 inline void Write(XmlNode node,
const ProjConfig& value) { value.Write(node); }
This class is used by the NavGenProj to store configuration parameters required by the NavData genera...
Definition: ProjConfig.h:23
This class maintains the mapping between the system of coordinate axes used by the client game engine...
Definition: coordsystem.h:119
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17
The GeneratorParameters class contains configuration parameters that control the characteristics of t...
Definition: generatorparameters.h:67
The GeneratorRunOptions class contains configuration parameters that control the way in which the Gen...
Definition: generatorrunoptions.h:43
std::string m_genIOFileName
.GenIO file to use based on the specified outputDir, m_generatorParams and m_generatorRunOptions will...
Definition: ProjConfig.h:34
3d vector using 32bits floating points.
Definition: vec3f.h:16