#include <ivisualgeometry.h>
IVisualGeometryFactory is an abstract base class for an object that accepts that can instantiate objects of your own implementation of IVisualGeometry.
This class cannot be used as-is. You must write a custom implementation of this class that implements the pure virtual methods. This class is used in the context of tile base database rendering. Each time a new tile is created, a new IVisualGeometry will be created with this factory. During the clearing of the database, OnDatabaseClear() is called just before all the refcount of each IVisualGeometryFactory is decremented.
Inherits Kaim::RefCountBase< C, Stat >.