gwnavruntime/math/closedcontour.h Source File
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18 namespace ClosedContour
23 bool DoesContain2f(
const Vec2f& P,
const Vec2f* points,
KyUInt32 count,
bool* OnBorder =
nullptr);
27 bool DoesContain2i(
const Vec2i& p,
const Vec2i* points,
KyUInt32 count,
bool* OnBorder =
nullptr);
30 PolygonWinding ComputeWinding2i(
const Vec2i* points,
KyUInt32 count);
33 PolygonWinding ComputeWinding2f(
const Vec2f* points,
KyUInt32 count);
36 inline PolygonWinding ComputeWinding2i(
const KyArrayPOD<Vec2i>& points) {
return ComputeWinding2i(points.GetDataPtr(), points.GetCount()); }
39 bool IsTwisted(
const Vec2f* points,
KyUInt32 count);
std::uint32_t KyUInt32
uint32_t
Definition: types.h:29
The Autodesk Navigation namespace.
Definition: gamekitcrowddispersion.cpp:17