Adding an image
Jump to Mobile or Windows 10
Wondering how to add an image into SketchBook? What about what types of files are supported? Well, how to do it and the file types that are supported depend on the version of SketchBook you're running.
What kind of files can you open
In SketchBook, you can open TIFF, JPEG, png, PSD, BMP, and GIF files.
- When your sketch dimensions are bigger than those of your screen, the canvas zooms out to fit to the screen.
- When your sketch dimensions are smaller than those of your screen, the canvas created is actual size (100%).
Adding an image in SketchBook Pro Desktop
An image, such as a JPEG, can be inserted onto the current layer or imported onto a new layer. Once an image is added, the Transform puck appears to reposition, rotate, and or scale the image.
- Select File > Add Image, then select a file.
- In the Layer Editor, click , then select a file.
Keep the following in mind:
- To add an image to a new layer, ensure that the preference Add Image: import into a new layer is checked.
- To add an image to the current layer, ensure that the preference Add Image: import into a new layer is not checked.
- Once an image added to a layer, it’s “baked” into the current layer. You can no longer rotate, scale, or move it on its own. If you do not like its placement, choose to undo it and try again.
Adding an image in SketchBook Pro Mobile
Follow the instructions for the version of SketchBook, and in some cases you’re device, you’re using:
In the toolbar, tap Import Image.
Select an image from your your device and tap an image to import it.
Use the Transform tools to stretch, move, scale, rotate, and/or flip the image. If the image isn't what you wanted, use the Import from Photos or** Import from Camera** tool in the Transform tools.
When finished, tap Done.
Importing an image
From the Gallery, to import an image, tap and select either:
- For 64-bit iOS users, Import to Gallery, New from Image, New from iTunes, or Scan Sketches.
- For Android users, New from Image, New from Camera, or Scan Sketches.
Importing an image to your Gallery
Is there an image in another app you’d like to bring into SketchBook? Use Import to Gallery to do it.
- Open Photos.
- Select the image you want to bring into SketchBook.
- Tap Export.
- In the top row, scroll to find SketchBook.
- Tap the SketchBook icon, then Import to Gallery. The image or images are imported to your SketchBook Gallery.
Placing your imported file
Use the Import tools to rotate, position, flip, and scale your imported image.
Tap , then to help reposition the image.
Use any of the following tools to get the perfect imported image:
- Tap-drag the canvas to freely move in any direction.
- Tap to nudge the content one pixel at a time, by tapping an arrow or tap-drag from the middle to move in any direction or on an arrow to move in that direction.
- Tap to flip the image vertically.
- Tap to flip the image horizontally.
- Tap to rotate the image counter-clockwise.
- Tap to rotate the image clockwise.
Tap to accept the changes or x to decline.
Adding an image in SketchBook Pro Windows 10
There are two ways to import an image: Open and Add Image.
Opening a sketch
Select > Open.
Choose a TIFF, JPEG, PNG, PSD, BMP, or GIF.
- When your sketch dimensions are bigger than those of your screen, the canvas zooms out to fit to the screen.
- When your sketch dimensions are smaller than those of your screen, the canvas created is actual size (100%).
Using Add Image
Using Add Image, you can import JPEG and PNG files into this version of SketchBook.
- In the toolbar, select Add Image.
- Find the image you want (ensure the file format is supported).
- Select Open.
Note:
Use Transform to help with placing and resizing your image.