Audio::Audio

Audio::Audio
Audio(Sound::SoundRenderer* pplayer, float maxTimeDiffernce = 100/1000.f, unsigned checkFrameInterval = 15, SyncTypeFlags syncType = AudioMaster);
Description

Audio constructor.

Parameters
Parameters 
Description 
Sound::SoundRenderer* pplayer 
The sound renderer for rendering the sound data. 
float maxTimeDiffernce = 100/1000.f 
The maximum allowed time difference between video and audio frame time. 
unsigned checkFrameInterval = 15 
Interval for performing synchronization checks. 
SyncTypeFlags syncType = AudioMaster 
SyncTypeFlags set for synchronization options between audio and video frames.