Audio

Audio
Declaration
class Audio : public AudioBase;
Description

Audio is an implementation for AudioBase interface which implements reading of sound tag methods. This class enables compilation of sound classes completely out of Scaleform core and the resultant application executable. 

To initialize Scaleform sound system, an instance of Audio must be set on Loader. The sound renderer and synchronization parameters for playing SWF streaming sounds are provided to the loader by Audio.

   Ptr<Audio> audioState = *new Audio(psoundRenderer);
   loader.SetAudio(audioState);
Methods
Method 
Description 
Audio constructor. 
Obtains the sound renderer for playing the sounds in the SWF files. 
Returns a pointer to SoundTagsReader for loading the various definition tags for the sound file. 
Registers the Sound ActionScript classes. 
File

GFx_Audio.h