Scaleform::GFx::Resource
class Resource : public NewOverrideBase<Stat_Default_Mem>;
Resource is an interface for casting to different types of resources.
Enumeration |
Description |
Different types of resources. | |
An enumeration listing the attributes of the image resource to use such as bitmap, gradient or font texture etc. |
Method |
Description |
Thread-safe reference count implementation; increments the reference count. | |
Thread-safe reference count implementation ; increments a reference count if it is not zero. | |
Obtains the resource key that can be used for library matching. | |
Thread-Safe reference count implementation; returns the reference count. | |
Obtains a report on the memory/heap data of the resource. | |
Obtains the resource type. | |
Returns a resource type code, which is a combination of ResourceType and ResourceUse. | |
Obtains the type of resource use. | |
Creates a resource type code which is a combination of ResourceType and ResourceUse. | |
Pins a resource delegate to the owner library, if any. | |
Thread-Safe reference count implementation; release the resources. | |
Resource constructor. | |
Assigns owner library for resource. | |
Unpins a resource delegate to the owner library, if any. |
GFx_Resource.h