Resource

Resource
Scaleform::GFx::Resource
Declaration
class Resource : public NewOverrideBase<Stat_Default_Mem>;
Description

Resource is an interface for casting to different types of resources.

Enumerations
Enumeration 
Description 
Different types of resources. 
An enumeration listing the attributes of the image resource to use such as bitmap, gradient or font texture etc. 
Methods
Method 
Description 
Thread-safe reference count implementation; increments the reference count. 
Thread-safe reference count implementation ; increments a reference count if it is not zero. 
Obtains the resource key that can be used for library matching. 
Thread-Safe reference count implementation; returns the reference count. 
Obtains a report on the memory/heap data of the resource. 
Obtains the resource type. 
Returns a resource type code, which is a combination of ResourceType and ResourceUse
Obtains the type of resource use. 
Creates a resource type code which is a combination of ResourceType and ResourceUse
Pins a resource delegate to the owner library, if any. 
Thread-Safe reference count implementation; release the resources. 
Resource constructor. 
Assigns owner library for resource. 
Unpins a resource delegate to the owner library, if any. 
File

GFx_Resource.h