Scaleform::GFx::Resource
class Resource : public NewOverrideBase<Stat_Default_Mem>;
Resource is an interface for casting to different types of resources.
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Enumeration |
Description |
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Different types of resources. | |
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An enumeration listing the attributes of the image resource to use such as bitmap, gradient or font texture etc. |
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Method |
Description |
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Thread-safe reference count implementation; increments the reference count. | |
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Thread-safe reference count implementation ; increments a reference count if it is not zero. | |
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Obtains the resource key that can be used for library matching. | |
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Thread-Safe reference count implementation; returns the reference count. | |
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Obtains a report on the memory/heap data of the resource. | |
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Obtains the resource type. | |
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Returns a resource type code, which is a combination of ResourceType and ResourceUse. | |
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Obtains the type of resource use. | |
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Creates a resource type code which is a combination of ResourceType and ResourceUse. | |
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Pins a resource delegate to the owner library, if any. | |
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Thread-Safe reference count implementation; release the resources. | |
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Resource constructor. | |
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Assigns owner library for resource. | |
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Unpins a resource delegate to the owner library, if any. |
GFx_Resource.h