Scaleform::GFx::ResourceId
class ResourceId;
ResourceId describes an identifier used to identify a resource in an SWF/GFX file. ResourceId is used for indexing the resource in the resource table loaded into MovieDataDef.
Most of the resource Ids are assigned by the Flash Studio; however, extra Ids can also be generated in GFx either during loading (IdType_Static) or when exporting dynamic resources with GFxExport (IdType_Export). Such ids have their corresponding bits set, differentiating them from the original SWF file resource Ids.
In GFxExport, ids are used primarily to generate unique file names for exported resources.
Enumeration |
Description |
List of values which represents the id. | |
An enumeration that lists the type of the resource identifiers. |
Method |
Description |
Generates a resource string. | |
Generates next resource id for the IdType_Bit_Static and IdType_Bit_Export types. | |
Obtains the index value of the resource id. | |
Returns the type of the resource id. | |
Returns a Id integer code that uniquely identifies the character. | |
Explicit ResourceId constructor that assigns an invalid id. | |
ResourceId constructor. |
GFx_Resource.h