Scaleform::GFx::ResourceId
class ResourceId;
ResourceId describes an identifier used to identify a resource in an SWF/GFX file. ResourceId is used for indexing the resource in the resource table loaded into MovieDataDef.
Most of the resource Ids are assigned by the Flash Studio; however, extra Ids can also be generated in GFx either during loading (IdType_Static) or when exporting dynamic resources with GFxExport (IdType_Export). Such ids have their corresponding bits set, differentiating them from the original SWF file resource Ids.
In GFxExport, ids are used primarily to generate unique file names for exported resources.
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Enumeration |
Description |
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List of values which represents the id. | |
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An enumeration that lists the type of the resource identifiers. |
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Method |
Description |
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Generates a resource string. | |
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Generates next resource id for the IdType_Bit_Static and IdType_Bit_Export types. | |
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Obtains the index value of the resource id. | |
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Returns the type of the resource id. | |
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Returns a Id integer code that uniquely identifies the character. | |
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Explicit ResourceId constructor that assigns an invalid id. | |
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ResourceId constructor. |
GFx_Resource.h