enum ResolveState { RS_Unbound, RS_Available, RS_WaitingResolve, RS_NeedsResolve, RS_Error };
An enumeration listing the bind status of the resources.
Members |
Description |
RS_Unbound |
Resource is unbound. |
RS_Available |
The resource is available for loading. |
RS_WaitingResolve |
Wait for another thread to finish loading a resource and resolving it. |
RS_NeedsResolve |
The resource needs to be resolved. |
RS_Error |
Error in loading a resource. |
GFx_Resource.h