enum StateType { State_None, State_Translator, State_Log, State_ActionControl, State_UserEventHandler, State_FSCommandHandler, State_ExternalInterface, State_MultitouchInterface, State_VirtualKeyboardInterface, State_FileOpener, State_URLBuilder, State_ImageCreator, State_ImageFileHandlerRegistry, State_ParseControl, State_ProgressHandler, State_ImportVisitor, State_FontPackParams, State_FontLib, State_DefaultFontLibName, State_FontProvider, State_FontMap, State_TaskManager, State_Clipboard, State_TextKeyMap, State_IMEManager, State_XMLSupport, State_ZlibSupport, State_FontCompactorParams, State_ImagePackerParams, State_Audio, State_Video, State_TestStream, State_SharedObject, State_SharedObject3, State_UrlNavigator, State_LocSupport, State_AS2Support, State_AS3Support };
Members |
Description |
State_None |
An undefined state value. |
State_Translator |
An international language translator of dynamic text fields. |
State_Log |
A log object which generates log messages and is used for debugging. |
State_ActionControl |
An object that controls the verbosity of output generated during ActionScript execution. |
State_UserEventHandler |
A user-installable interface to handle events fired from the player. |
State_FSCommandHandler |
A handler gets called when Action Script executes the fscommand() statement. |
State_ExternalInterface |
A callback method for ActionScript to invoke. |
State_MultitouchInterface |
An interface for multi-touch support. |
State_VirtualKeyboardInterface |
VirtualKeyboardInterface state for external interface. |
State_FileOpener |
A callback interface that is used for opening files. |
State_URLBuilder |
The object responsible for building a filename path used for loading objects. |
State_ImageCreator |
An interface used to create Image objects applied during rendering. |
State_ImageFileHandlerRegistry |
An image file handler to detect and load image files. |
State_ParseControl |
An object that is used to determine which SWF/GFx file parsing messages will be generated. |
State_ProgressHandler |
A user-defined handler to receive SWF/GFx load progress. |
State_ImportVisitor |
An object which is called during loading(import binding state) of a movie after each import is resolved. |
State_FontPackParams |
FontPackParams state, which enables static text cache and provides texture size and pack configuration settings. |
State_FontLib |
FontLib state, which maintains a list of movies that can be used as font sources. |
State_DefaultFontLibName |
DefaultFontLibName state, the default font lib name state. |
State_FontProvider |
FontProvider derived state, such as FontProviderWin32 that provides support for system fonts. |
State_FontMap |
FontMap state, which maintains a set of font name mappings for internationalization. |
State_TaskManager |
An object that executes tasks added to the task queue. |
State_Clipboard |
An object used for storing plain and rich texts in a text clipboard. |
State_TextKeyMap |
TextKeyMap state which contains mappings of keystrokes to text field operation. |
State_IMEManager |
An object which supports IME implementation on the loader. |
State_XMLSupport |
XML::Support state which is responsible for providing XML support. |
State_ZlibSupport |
ZlibSupport state that provides ZLib support to the loader. |
State_FontCompactorParams |
FontCompactorParams state, which provides configuration options for generating glyphs. |
State_ImagePackerParams |
ImagePackParamsBase state, which provides the texture configuration options to pack images in textures. |
State_Audio |
Audio state, used to initialize the sound system for playing SWF sound files. |
State_Video |
Video state, used to initialize video playbacks. |
State_SharedObject |
SharedObjectManagerBase state for handling shared objects. |
State_UrlNavigator |
UrlNavigator state, intended to open URLs in current OS/environment from AS3. |
State_AS2Support |
AS2Support state, for AS 2.0 support. |
State_AS3Support |
AS3Support state, for AS 3.0 support. |
GFx_Loader.h