void Initialize(UInt16 varsSet, double x, double y, double rotation, double xscale, double yscale, double alpha, bool visible, double z, double xrotation, double yrotation, double zscale, double fov, const Matrix3F * pviewm, const Matrix4F * pprojm, Render::EdgeAAMode edgeaaMode);
Initialize initializes the display properties of a display object. This method is meant for batch setting of display info properties and should be used with caution.
Parameters |
Description |
UInt16 varsSet |
Combination of Flags enum values to denote which properties are valid. |
double y |
The y coordinate of the object. |
double rotation |
A value to specify the rotation of the object. |
double xscale |
The horizontal scale of the object. |
double yscale |
The vertical scale of the object. |
double alpha |
The alpha transparency of the object. |
bool visible |
_Boolean value to indicate whether the object is visible or not. |
double z |
The z coordinate of the object. |
double xrotation |
The rotation of the object around the X-axis, in degrees. |
double yrotation |
The rotation of the object around the Y-axis, in degrees. |
double zscale |
The scale of the object along the Z-axis. |
double fov |
The perspective Field of View angle on the object. |
const Matrix3F * pviewm |
The 3D view matrix set on a movie clip. |
const Matrix4F * pprojm |
The 3D projection matrix set on a movie clip. |
Render::EdgeAAMode edgeaaMode |
The EdgeAA mode flag set on the movie clip. |