Value::DisplayInfo::Initialize

Value::DisplayInfo::Initialize
void Initialize(UInt16 varsSet, double x, double y, double rotation, double xscale, double yscale, double alpha, bool visible, double z, double xrotation, double yrotation, double zscale, double fov, const Matrix3F * pviewm, const Matrix4F * pprojm, Render::EdgeAAMode edgeaaMode);
Description

Initialize initializes the display properties of a display object. This method is meant for batch setting of display info properties and should be used with caution.

Parameters
Parameters 
Description 
UInt16 varsSet 
Combination of Flags enum values to denote which properties are valid. 
double y 
The y coordinate of the object. 
double rotation 
A value to specify the rotation of the object. 
double xscale 
The horizontal scale of the object. 
double yscale 
The vertical scale of the object. 
double alpha 
The alpha transparency of the object. 
bool visible 
_Boolean value to indicate whether the object is visible or not. 
double z 
The z coordinate of the object. 
double xrotation 
The rotation of the object around the X-axis, in degrees. 
double yrotation 
The rotation of the object around the Y-axis, in degrees. 
double zscale 
The scale of the object along the Z-axis. 
double fov 
The perspective Field of View angle on the object. 
const Matrix3F * pviewm 
The 3D view matrix set on a movie clip. 
const Matrix4F * pprojm 
The 3D projection matrix set on a movie clip. 
Render::EdgeAAMode edgeaaMode 
The EdgeAA mode flag set on the movie clip.