Base startup application class implemented differently on every platform.
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Class |
Description |
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App class takes RenderThread as a template, allowing custom thread classes to be used. | |
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A base application class that sample programs using the Platform derive from. | |
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The rendering device. | |
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Default RenderThread implementation used by applications that render directly to HAL. | |
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Default render thread implementation used by applications for rendering the tree. | |
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Cursor manager class that helps track different cursor states and applies and/or hides system cursor based on them. | |
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Helper class that tracks different cursor states and applies and/or hides system cursor based on states. |
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Enumeration |
Description |
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Cursor type expected for the client window. | |
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Reports the rendering status of Device. | |
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Flag for setting the stereo modes. | |
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Threading configuration constants for OnInit. | |
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Flags set for viewport and orientation modes. | |
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Enumeration of possible capabilities for different platforms. | |
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Enumeration of possible capabilities of different platforms’ graphics device. | |
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Flags controlling the execution order of presentation. |
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Structure |
Description |
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Structure describing the viewport configuration settings. |