Scaleform::Render::ThreadCommandQueue Scaleform::Platform::RenderHALThread Scaleform::Platform::RenderThread
class RenderThread : public RenderHALThread;
RenderThread is the default render thread implementation used by applications for rendering the tree. RenderThread adds HAL support, allowing rendering of a display handle.
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Enumeration |
Description |
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Enumeration that describe specific display categories used by the render thread to determine render order. |
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Method |
Description |
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RenderThread constructor. | |
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Adds a display handle for rendering to a specific display category. | |
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Clears all display handles from a category. | |
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Returns the tolerance values for the tessellations required for rendering. | |
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Called to execute the program logic after settings are initialized. | |
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Removes a specified display handle from a category. If a handle is not provided, then the last handle is removed. | |
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Resets the total number of rasterized glyphs in the glyph cache. | |
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Sets the orientation and stereo mode flags in viewport. | |
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Sets the glyph cache parameters on the render thread. | |
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Returns the total number of rasterized glyphs in the glyph cache. | |
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Applies the tolerance values for the tessellations required for rendering. |
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Structure |
Description |
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Display handle descriptor used by the RenderThread. | |
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Class that aggregates movie display handles and device specific display classes, contributing to the display of a single view. |
Platform_RenderThread.h