Scaleform::Render::ThreadCommandQueue Scaleform::Platform::RenderHALThread Scaleform::Platform::RenderThread
class RenderThread : public RenderHALThread;
RenderThread is the default render thread implementation used by applications for rendering the tree. RenderThread adds HAL support, allowing rendering of a display handle.
Enumeration |
Description |
Enumeration that describe specific display categories used by the render thread to determine render order. |
Method |
Description |
RenderThread constructor. | |
Adds a display handle for rendering to a specific display category. | |
Clears all display handles from a category. | |
Returns the tolerance values for the tessellations required for rendering. | |
Called to execute the program logic after settings are initialized. | |
Removes a specified display handle from a category. If a handle is not provided, then the last handle is removed. | |
Resets the total number of rasterized glyphs in the glyph cache. | |
Sets the orientation and stereo mode flags in viewport. | |
Sets the glyph cache parameters on the render thread. | |
Returns the total number of rasterized glyphs in the glyph cache. | |
Applies the tolerance values for the tessellations required for rendering. |
Structure |
Description |
Display handle descriptor used by the RenderThread. | |
Class that aggregates movie display handles and device specific display classes, contributing to the display of a single view. |
Platform_RenderThread.h