bool InitGraphics(const ViewConfig& config, Device::Window* window, ThreadId renderThreadId = 0);
InitGraphics creates and initializes the window on screen. The rendering device is configured.
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Parameters |
Description |
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const ViewConfig& config |
The view configuration settings for the window. |
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Device::Window* window |
The rendering device window. |
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ThreadId renderThreadId = 0 |
The Id of the render thread. |
Returns true if window initialization succeeded and 0 if failed.