enum ModeConstants { Mode_FilterMask = 0x07, Mode_Knockout = 0x10, Mode_Inner = 0x20, Mode_HideObject = 0x40, Mode_Highlight = 0x80, Mode_FlagsMask = 0xF0 };
Lists the various blur filter mode supported in the renderer.
Members |
Description |
Mode_FilterMask = 0x07 |
Mask used to obtain filter type from Mode. |
Mode_Knockout = 0x10 |
Flag set to apply a knockout effect. |
Mode_Inner = 0x20 |
Flag set to indicate whether or not the shadow is an inner shadow. |
Mode_HideObject = 0x40 |
Flag set to hide objects. |
Mode_FlagsMask = 0xF0 |
Mask used to obtain the flag bits that modify the blur filter. |
Render_FilterParams.h