static void UpdateData(RenderBuffer* buffer, IDirect3DSurface9* prt, DepthStencilBuffer* pdsb, IDirect3DSurface9* pdss); static void UpdateData(RenderBuffer* buffer, HALIDirect3DSurface9* prt, DepthStencilBuffer* pdsb, HALIDirect3DSurface9* pdss);
UpdateData updates the render target data with new parameters.
Parameters |
Description |
RenderBuffer* buffer |
The render buffer. |
IDirect3DSurface9* prt |
View of the render target. |
DepthStencilBuffer* pdsb |
Depth stencil buffer used with this render target (0 if not required). |
IDirect3DSurface9* pdss |
View of the depth stencil surface (0 if not required). |