static void UpdateData(RenderBuffer* buffer, IDirect3DSurface9* prt, DepthStencilBuffer* pdsb, IDirect3DSurface9* pdss); static void UpdateData(RenderBuffer* buffer, HALIDirect3DSurface9* prt, DepthStencilBuffer* pdsb, HALIDirect3DSurface9* pdss);
UpdateData updates the render target data with new parameters.
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Parameters |
Description |
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RenderBuffer* buffer |
The render buffer. |
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IDirect3DSurface9* prt |
View of the render target. |
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DepthStencilBuffer* pdsb |
Depth stencil buffer used with this render target (0 if not required). |
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IDirect3DSurface9* pdss |
View of the depth stencil surface (0 if not required). |