TextureManager::CreateDepthStencilSurface

TextureManager::CreateDepthStencilSurface
virtual Render::DepthStencilSurface* CreateDepthStencilSurface(IDirect3DSurface9* psurface);
Description

CreateDepthStencilSurface creates a depth/stencil surface four use with a render target.

Parameters
Parameters 
Description 
IDirect3DSurface9* psurface 
Pointer to an IDirect3DSurface9 interface representing the depth stencil surface. 
Return Value

The Render::DepthStencilSurface used with the render target.