virtual Render::DepthStencilSurface* CreateDepthStencilSurface(IDirect3DSurface9* psurface);
CreateDepthStencilSurface creates a depth/stencil surface four use with a render target.
Parameters |
Description |
IDirect3DSurface9* psurface |
Pointer to an IDirect3DSurface9 interface representing the depth stencil surface. |
The Render::DepthStencilSurface used with the render target.