DepthStencilSurface::DepthStencilSurface

DepthStencilSurface::DepthStencilSurface
DepthStencilSurface(TextureManagerLocks* pmanagerLocks, const ImageSize& size, Render::MemoryManager* memMgr = 0);
Description

DepthStencilSurface constructor.

Parameters
Parameters 
Description 
TextureManagerLocks* pmanagerLocks 
Texture synchronization object. 
const ImageSize& size 
Size of the depth stencil buffer. 
Render::MemoryManager* memMgr = 0 
Memory manager for allocations.