Scaleform::Render::DisplayPass

Scaleform::Render::DisplayPass
enum DisplayPass {
  Display_Prepass = 0x0001,
  Display_Final = 0x0002,
  Display_All = 0x0003
};
Description

Parameter to Display, specifying which pass to render.

Members
Members 
Description 
Display_Prepass = 0x0001 
Prepass rendering renders all render targets in the scene. This is required on some platforms (X360/Wii). 
Display_Final = 0x0002 
Final pass rendering, using cached results of the prepass (if required). 
Display_All = 0x0003 
Render both passes concurrently. 
File

Render_HAL.h