HAL::SetUserMatrix

HAL::SetUserMatrix
void SetUserMatrix(const Matrix2F& userMatrix);
Description

The 'User' matrix is a post-projection matrix applied to all content. Although this matrix transforms the output position of the content on the render target, the content does not take it into account when preparing. This means that mesh/filter quality is not increased/decreased if this matrix contains a scaling factor.

Parameters
Parameters 
Description 
const Matrix2F& userMatrix 
_nt_